Sunday, 19 November 2017

Video games and me

I would consider myself to be a gamer, as a regularly play a variety of games on the PS4. I usually stick to playing on the weekends only though, because I do not have much time to play. I am largely into online games, including shooters, such as Doom, and story-based games, such as Uncharted and Resident Evil. I used to own a Wii though, making mme a large fan of the Mario and Zelda franchises. I play to releive the stress of constant workloads, and because games offer a sense of escapism, with possibly an enjoyable story. I play either with friends or by myself. I play most games on the PS4.

Minecraft mission

I have played Minecraft before, but, seeing as how I hadn't picked up the game for years, struggled to work out the basics of crafting and building. In the end, I was able to build a wooden house. I played the game's pocket edition on a tablet, which may have made the game harder to play than on the PC due to the controls. Minecraft is an open-world sandbox game, where anyone can build anything they want, or simply choose to survive monster attacks and such.

Monday, 13 November 2017

Did you fulfill all the content requirements; both in terms of including all the correct features and as well as the actual choices made.

I beleive that we were sucessful in fololowing the requirements; we included three jingles and two tracks throughout the recording, along with an introduction, celebrity gamble game, and a news section. Our tracks were Forget You, by Cee Lo Green, and Our House, by Madness. Our introduction featured the host welcoming the audience to the show, and previewing the events that would occur throughout the show. The game of Celebrity Gamble involved the introduction of a phone-in viewer, Derek, and his journey to school. The news segment contained two short news segments reported by our news presenter.

Have you nailed the conventions and styles of Nick Grimshaw and the Radio 1 Breakfast Show?

 I feel that we were able to replicate Nick Grimshaw's style of radio broadcasting to an extent. We were able to copy his upbeat style of presenting, with a lively and energetic tone used by our host, in our show. However, we were unable to include consistant witty banter, a common feature of Nick Grimshaw's presenting.


How did you manage your running order/timings?

Timings were a large problem for us, with our first viable recording being 6 minutes long. This was shortened by fast talking and cutting out dialogue, whilst also shortening jingles and tracks. The second section was our lengthiest, and originally included a lot of unecessary dialogue, which we were able to cut out, and shorten our recording to just over 3 minutes.


Tuesday, 7 November 2017

Analysis of current music video

Chosen video: Papaoutai, by Stromae

Basic settings- Many plain and basic settings are used throughout the video. This is so that the audience is able to focus on the story being told through the characters. This also links to the fact that the characters are all wearing brightly coloured clothes, most likely to draw attention towards the characters, and help the audience to acknowledge the dancing and story being told.
Sychronisation (dance and soundtrack)- The dancing scences only ever appear when the soundtrack is building up. This helps build suspense and anticipation up to the point where the music becomes more dramatic, and puts emphasis on the mies-en-scene throughout the video.

Mies-en-scene- The video tells the story of a boy and the father he grew up without.It does this through two different narratives: a street where we see a few pairs of parent and child performing their slick dance moves in sychronisation, and the boy without a dad frustratingly attempting to interact with a model of his father, with no results. The two narratives play out nicely, and eventually combine at the end of the video, when the model comes to life and starts to dance with the boy, giving the boy's ending a happier ending than one would have thought.
Fast-paced editing- Shots are often around 2 seconds long, and are changed frequently as the music speeds up. This sets up a pace for the video, and makes the unusual ending of the video all the more dramatic, as the ending slows down greatly.
Unconventional ending- The boy becomes a lifeless mannequin, like the one of his father at the end of the video. The ending doesn't make sense, and it doesn't need to, because it is in a music video, which are uncoventional, and don't need to make sense, unlike Hollywood. It is used to create a dramatic ending to the story, not exactly a happy ending, but not a sad one either. The story is about the artist, Stromae's missing father, after he was killed in the Rwandan genocide.





Tuesday, 19 September 2017

Continuity task- Our story is about two boys playing football, with one clumsly falling over a bystander at the end. The main plot was simple, and there wasn't much going on, so it wsa easier to create a narrative flow. However, creating a narrative flow was still extremly hard (especially without editing), with the ball having to be thrown and kicked at several different angles and heights to make create continuity between shots.

Several shots were retaken, in an effort to acheive full continuity. However, the transition between shots 2 and 3 was not continuous, as the ball is kicked low off the ground in shot 2, whereas it appears high in the air in shot 3. This transition could be better. For example, the ball could have been kicked higher off the ground in shot 2, which would have improved the narrative flow between shots 2 and 3. Because of this, we did not acheive full continuity.

Improvements could be made to the video to improve the narrative flow, apart from the poor continuity between shots 2 and 3. For example, the shots could be cut quicker, like at the end of shot 2, where the shot could be cut immediatly after the ball was kicked, instead of showing character 2's legs for a few more seconds. Character 3 could also be more involved in the video, as he is randomly introduced, and it is not apparent to the audience what he is doing when character 1 trips over him.

Monday, 18 September 2017

Trailer analysis- 'Logan' was realesed February 2017, and follows the final chapter of Marvel hero Wolverine's life. The film took a largely different approach to most other Marvel films, as reflected by the trailer. The trailer contains graphic violence, showing the  girl hacking mercineries to bits, suggesting that the trailer is meant to appeal to older audiences. The return of Wolverine largely appeals to Marvel fans, especially those who are also fans of the actor Hugh Jackman (who plays Logan).

The genre for the film is action/adventure, as reflected by the consitant explosions and fight scences throughout the trailer. The genre is another source of audience appeal, as Marvel audiences are familiar with fight scences and villains. The villain is another typical action genre signifier, this time being a mercenary seeking to oversee the extinction of mutants, including the girl.

The film has been branded as a Marvel movie, so the public is able to associate 'Logan' with other Marvel movies. This is shown by the Marvel ident at the beginnning of the trailer. Since many Marvel movies in the past have been successful, potentials viewers are more likely to go and watch 'Logan', as they can associate it with previous successes, making them belwive it will be a good film. Although Marvel is owned by Disney, the trailer doesn't contain any Disney ident, because Disney is associated with kid-friendly, family movies, while this movie is a violent action/adventure movie for older audiences. Therefore, it would not have been a good idea to put the Disney ident into the trailer, because potential audiences may have been put off by Disney's kid-friendly vibe.

Character representation is varied greatly in this trailer. The character Laura is presented as a sweet, friendly child, when in reality she is a fighter/anti-hero. She has been included as a strong female character, so that she may come across as represenatative of women and femanism, which will attract female audiences to watch 'Logan'. On the other hand, there is Logan, a sterotypical male character that has proven popular in previous Marvel films, representaive of heroism and strength. He has been represnted as his old, quick-to-temper self, because it's a characteristic that has proven popular with Marvel fans in the past.